using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class AutoLanguage : MonoBehaviour
{
    public int id = 0;
    private Text _txt;
    private void Awake()
    {
        _txt = GetComponent<Text>();
    }

    
    void Start()
    {
        if (id != 0)
        {
            _txt.text = LanguageManager.Inst.GetMessage(this.id);
        }    
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}
