using System.Collections;
using System.Collections.Generic;
using UnityEngine;
//Author: SkyAllen Email: 894982165@qq.com Website: www.ytn0.com
namespace MPStudio
{
    

public class HideGroup : MonoBehaviour
{
    public float animalCost = 1f;
    
    void Start()
    {
        
    }
    
    public void Hide()
    {
       TweenManager.Inst.FadeOut(transform,false,this.animalCost);
    }
}
}